/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver;

import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.model.L2Clan;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.model.itemcontainer.ItemContainer;

/**
 *
 * Thorgrim - 2005
 * Class managing periodical events with castle
 *
 */
public class CastleUpdater implements Runnable
{
		protected static Logger _log = Logger.getLogger(CastleUpdater.class.getName());
		private L2Clan _clan;
        private int _runCount = 0;

		public CastleUpdater(L2Clan clan, int runCount)
		{
			_clan = clan;
            _runCount = runCount;
		}

		public void run()
		{
			try
			{
				// Move current castle treasury to clan warehouse every 2 hour
				ItemContainer warehouse = _clan.getWarehouse();
				if ((warehouse != null) && (_clan.getHasCastle() > 0))
				{
					Castle castle = CastleManager.getInstance().getCastleById(_clan.getHasCastle());
					if (!Config.ALT_MANOR_SAVE_ALL_ACTIONS)
					{
						if (_runCount % Config.ALT_MANOR_SAVE_PERIOD_RATE == 0)
						{
							castle.saveSeedData();
							castle.saveCropData();
							_log.info("Manor System: all data for " + castle.getName() + " saved");
						}
					}
                    _runCount++;
					CastleUpdater cu = new CastleUpdater(_clan, _runCount);
					ThreadPoolManager.getInstance().scheduleGeneral(cu, 3600000);
				}
			} catch (Throwable e) {
				e.printStackTrace();
			}
		}
}
